top of page

Why Star2Star is Different

Star2Star is the most complete, dependable, fail-proof, and valuable unified communications solution you can find. The entire system is self-monitoring, extremely flexible and easy to use – while providing all of the advanced features and cost savings you expect from a unified communications solution.


What’s Uniquely Better About Star2Star’s Architecture?

All other IP-based voice solutions are either at the local premise (the PBX) or in the cloud (the hosted approach). There are advantages and disadvantages to each approach. Star2Star’s Blended Architecture delivers the benefits of both on-premise and hosted solutions, while resolving their respective problems. Our award-winning, patented cloud architecture overcomes the quality limitations of other technologies, guaranteeing 99.999% reliability.


How Star2Star Improves Business Communications

  * Dramatic Savings


Reduce your phone bill with cost saving features such as line pooling and bursting, cost reducing hardware, and flexible billing and payment options.


  * Exclusive Features


Increase productivity and operating efficiency with features only we can deliver, including the StarBox Cloud Connection Manager, StarRecovery, and StarScope.


  * Guaranteed Reliability

Star2Star monitors every system continuously with our StarWatch technology, allowing us to guarantee 99.999% uptime reliability.

  * Customer Satisfaction

Star2Star customers are so satisfied that we have the highest customer retention rate in the industry.


  * Video Conferencing


Meet with up to 12 users face-to-face, even if participants are physically located on opposite ends of the country.


  * Mobile


StarPhone for iPhone provides mobile workers features such as Find Me/Follow Me making it so easy that they never have to be out of contact.


  * Blended Architecture


Star2Star's solutions are designed with a unique blended architecture, allowing our customers to take advantage of the best features of both on-premise and exclusively cloud-based systems.


bottom of page